Hello all! I wanted to give a quick update of my progress and some things that I’ve noticed within, and outside, the game that I found to be fun little tidbits. We’re on day 6 now technically and the game has been one big waiting game. Yet, I’ve found it oddly compelling. As I start to create an economy in my park, it becomes less of a waiting game and more of “CLICK IT AS SOON AS IT APPEARS” Game. I really find myself wanting to build concessions and find the best possible route for earning XP and magic.
I’ve also found that folks have really picked up on the fact that if you leave the game going and keep park goers happy, you quickly increase the amount of park goers you have and all of that leads to better rewards for quests. In a particular group I am in, everyone likes to message in the amount of park visitors they have. It’s a bit of a race and an addicting one at that. In fact, even my mother texted me an image of the leaderboard, showing that she had scaled her way to number 33 in the world! Way to go Mom! But also, please do something else with your time.
I really love that we were gifted Tinker Bell as a reward for sticking with the game for 5 days. In a game that is relentless with its wait times and drop rate for getting items to summon characters, it felt good to just get something. Although, this was quickly brought down by the fact that one Tinker Bell Quest in, I was being asked to level her up which took another long stretch of time. Yet, she’s adorable with the way that she flies around the castle and I always feel a great sense of accomplishment at adding a new character to my park.
Speaking of new characters, I’ve also added Bo Peep and Ham to the mix, as well as Sarge, the toy soldier. Yes, my little family of characters is growing larger by the day. As of writing this, I am minutes away from hitting level 18 and have just completed the biggest news of the day. I have successfully defeated Pete and opened up Tomorrowland!
As many folks have been asking how to fight Pete, I’ll simply say that your quest chain will eventually lead you there and you’ll have to use Mickey, Goofy and Pluto to basically ‘noise’ him into submission. You have to do this multiple times as he requires characters to fight him five times for eight hours each but only allows you to queue up three of them at a time. Get ready to see Mickey, Goofy and Pluto run to the back of the park and pull out horns every time you boot up the game.
And that’s where I’m at. I still want Mini-games and some options of quests that are shorter time frames but we’re less than a week in so realistically that’s not going to happen yet. I’m excited by the prospect of being able to get Buzz, Pete and Daisy next and will share my findings as I continue along this, mostly slow, sometimes fun economy building, park adventure.
What do you love about the game? What do you hate? Let me know in the comments!
Categories: Vault Disney