Vault Disney

Disney’s Magic Kingdoms Mobile Game – The World of Yesterday, Tomorrow, and Known Issues

Hello again and welcome back. I’ve been busily plugging away at the game and wanted to give some updates based on what I’ve seen so far. Near the end of this article, you will also find some known issues that Gameloft is working on, as well as some quick fixes for a problem you might be having. So come all you Disney villain fighting magical ones and let’s see what new things have occurred in the Magic Kingdoms.

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Tomorrowland and Beyond

If there is one thing I’ve come to really learn about this game, it’s that the more you build, the more stuff you have to do when you open the game. I have become a burger joint connoisseur, building burger stand after burger stand in an attempt to raise my income. I think the oddest thing about this is that Zurg himself seems to listlessly stroll through the aisles of Burger joints and it leads me to wonder if perhaps all this villainy could be avoided by simply feeding the guy.

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The opening of Tomorrowland definitely sees prices start to raise in the world of Disney. Immediately I was told that I could purchase Rex for around $12 and then later I found that Boo was the same deal. I will most likely get these once it becomes apparent that I need them for something, but for the time being, I have resisted the urge to go character crazy. I’m sad to say that Tink is, so far, the only daily reward character. Don’t get me wrong, several attractions which show up available through daily rewards have my eyes, but I’d love to see more rewards in the first 30 days than simply giving me one character and a few potions and gems here and there. Don’t be so stingy Gameloft.

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Squeeze me tentacle monster, may I have my ride back?

Since opening Tomorrowland, I’ve added Buzz Lightyear as well as Mike Wazowski and Daisy Duck to my team.  My mom made a fair point the other day.  If it’s going to take so long to get these special items we need to open up these characters and if the drop rate is going to be so miserable, why do we then have to wait another God awful amount of time to actually get the character once we pay for them?

My guess, and this is only a guess, is that once updates start releasing, the wait times on these earlier quests will decrease.  At the end of the day, an update will advertise new characters and new lands, and they’ll want new players to get to these and start spending money.  This means reducing the curve of time it takes to get there.  We’ll probably also see more deals and gem sales and that sort of thing as time goes on, that will reduce waits and costs as well.

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GUH!! SO EXPENSIVE!

Known Issues

Since starting to write about this game, I’ve noticed that 90% of the comments on these posts have to do with people who are having in game issues and bugs.  In every case like this, the best thing you can do is to report it.  Gameloft has started resolving issues, but in the meantime, here are the known issues that they have recognized as well as some nice tips for solving some issues.

First off, the two known issues that Gameloft has acknowledged on their Facebook page are:

  •  Unable to progress past “Goofy the Brave” quest (AKA Defeating Pete)
  • Not Receiving Daily Rewards

Rest assured, you are not the only one dealing with this and a fix is coming.  For some, it has already come in the form of Gameloft resetting their game and then sending them everything they had earned so that there is no data loss.  This fix seems to be working, but the only way to get this fixed is to report it so they can help you out.

Tip of the Day

I also want to add in the Tip of the Day bit that they have been doing on their Facebook Page, as I think many folks will find these quite helpful!

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Coming Soon

FINALLY!  I want to briefly mention that our very first EVENT is incoming!!!  What could it mean?  Gameloft released a teaser image to let us know that something is coming soon and I’m excited to see how it plays out.  Personally, I hope that this means more interaction with the community and fellow players.  What do you guys think?

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That’s all for this one.  How far have you gotten?  What do you love?  What do you hate?  Let me know in the comments below!

See My First Impressions of the Game Here!

Day 2 Impressions

Thoughts on Defeating Pete and Opening up Tomorrowland

7 replies »

  1. If look around the map near the tomorrow land entrance you can see a picture of the Chesire Cat and Two Card soldiers from Alice in Wonderland, hint hint maybe??

    • Yep. I think so. Someone also managed to catch the game accidentally giving away that Scar would be a villain we have to fight 🙂

  2. After reading this post (not too long after it was posted), I got a notification on the game for a 9 day invasion from the Dark Ravens. I wonder if that was the “big” event? Either way, I’m okay with it because clearing them out helps earn extra stars to level up!

  3. I have a bug that I’m unsure about. It seems that my timers are off. I’ll start a 4-hour task and somewhere between starting and when it completes, it might gain anywhere from 1 to 2 additional hours in duration. I shut off notifications, but when I had them on, they were announcing task completion at the expected time.

    Sometimes, closing the app and launching it again helps, but most of the time it doesn’t. I wonder if it may have something to do with cellular connection because it seems to happen most when I’m at work, where cell reception is poor. Or maybe the universe is trying to tell me to get back to work.

    • My timers stop on my Ipad on my 1 hr daily commute when I do not have wifi, unless I keep the game up and running. Trying to keep the game “awake” and not hitting the potions at red lights is a challenge!

  4. Hi, my Disney kingdoms game does not have any sound anymore on my iPad and was wondering about how to fix it. All of my other games work with sound but Disney kingdoms is the only one that does not have sound. If you could help me out that would be amazing!

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