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Sorcerers of the Magic Kingdom

One of the things I am most excited about in going back to Disney World next week is another chance to face off against Hades and his band of villains in the interactive game, Sorcerers of the Magic Kingdom.  What’s that?  You’ve never heard of this game?  Well, you’re not alone.  It’s something of a hidden gem.  Yet, once you discover it, the world of the game opens up to you and I’m happy to report that the folks who play this on a weekly basis are some of the most phenomenal human beings I’ve had the chance to meet.  So sit back and relax.  If you’ve never played the game before, I promise that playing it will give you a whole new way to enjoy the park.  And if you have played, you might just learn something here.

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Spellbook at the ready!

Sorcerer’s of the Magic Kingdom officially launched in the Magic Kingdom back on February 22, 2012.  News of it was first leaked by Jonathan Freeman, voice of Jafar in the Aladdin musical.  He mentioned that he was working on a new park attraction, reprising the voice of the evil wannabe sultan.  The show was installed in Adventureland and Liberty Square the Summer of 2011 and testing began shortly after to make sure everything worked.

The Game

Getting started requires a good eye or knowing where to go.  Upon entering the park, head to the Firehouse to your left (Or the outpost behind the Christmas shop.)  You’ll be handed a pack of five cards and your game will be linked to your park pass or wrist band so you can pick up where you left off.

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Reading the map will take some getting used to, but note the red symbols.

You’re also given a map which includes images of every land except Tomorrowland.  The map shows symbols for where all the portals can be found and this becomes integral to the game.  You see, after an introduction from Merlin, which you can view below, you are sent to one of the symbols.  You’ll find this on the map, go there, and then place your keycard to the large key hole in the wall.  You can also keep a lookout for the large golden disks on the ground, the Circle of Power, which calls to you.  Once you get there, tap your key card on the key hole and make sure you stand firmly on the Circle on the ground to cast your spells.  Not standing on it usually results in a failed attempt.

Clearly Merlin is having a rough day.  Hades is tired of the Underworld and decides to move to the Magic Kingdom.  Unfortunately, Pain and Panic accidentally break the Crystal of the Magic Kingdom and your journey becomes trying to put it back together before Hades’ group of villains does first.

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Time to sign up!

The Cards

Spell cards are used to defeat the evil villains.  When standing on the circle of power, you’ll choose one, or several cards, and cast your spell at the villain.  Spell cards come in seven different types.  Charming, Energy, Flying, Gross, Quick, Strong and Wishful.  If you’ve ever played a game like Pokemon, you’re going to catch on to how this works pretty quickly.  The types won’t matter when you first start out but as you ascend the varied difficulty levels of the game, you’ll start to care whether you’re using a Flying or a Strong character or both!

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Fellow Sorcerer’s James, Jessica and Sabrina work to figure out which card to use next.

The cards are also numbered from 1-70, with certain special seasonal cards being unnumbered.  Each also contains a symbol to delineate its rarity.  Stars (1-22), Moons (23-40), Planets (41-60), and Lightning Bolts (61-70).  These last cards are only available in bonus packs which can be purchased in the park.  Each day that a Sorcerer enters the park, they can obtain a new pack.  The collection quest is on!  You can also obtain a new pack upon the completion of the game, but rest assured, that will take some time.

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Seasonal cards also bare pretty amazing characters.

Difficulty Levels

The game plays on three difficulty levels with the easy to remember names of Easy, Medium or Hard.  Like I mentioned before, on Easy, card type doesn’t matter.  Cast away.  But once you hit Medium, the card type will be measured against the villain’s strength or weakness.  Like I said, Pokemon.

Easy is a great level for kids, families or folks just starting out as you often get to just throw spells at random.

Medium is when things ramp up.  Villains will have strengths and weaknesses.  If you use a card type of the villain’s strength, the spell does less damage.  If you use a card type of the villain’s weakness, it will do much more damage than usual and usually defeat it.  No battle will last more than two portals and using multiple cards of the same type, greatly increases the chances of winning.  At the end of the game, you’ll be given a rank for your mastery of sorcery and the fewer portals you visit, the better your rank will be, so keep that in mind high score seekers.  Below you will find a comprehensive list of the Villains, along with their strengths and weaknesses.

Villain Weakness Strength
Jasper Charming Attacks Quick Attacks
Cruella de Vil Gross Attacks Wishful Attacks
Iago Strong Attacks Flying Attacks
Jafar’s Snake Energy Attacks Quick Attacks
Jafar Charming Attacks Wishful Attacks
Banzai Flying Attacks Gross Attacks
Scar Strong Attacks Charming Attacks
Cloud Scar Quick Attacks Flying Attacks
Alpaca Guard Charming Attacks Gross Attacks
Kronk Quick Attacks Strong Attacks
Yzma Gross Attacks Charming Attacks
Flotsam and Jetsam Charming Attacks Quick Attacks
Glut Flying Attacks Gross Attacks
Ursula Energy Attacks Charming Attacks
Goon Guard Quick Attacks Gross Attacks
Maleficent Strong Attacks Wishful Attacks
Dragon Maleficent Energy Attacks Flying Attacks
Drum-Playing Soldier Energy Attacks Gross Attacks
Governor Ratcliffe Flying Attacks Wishful Attacks
Lawrence Quick Attacks Wishful Attacks
Shadow Demons Wishful Attacks Energy Attacks
Dr. Facilier Gross Attacks Charming Attacks
Chernabog Wishful Attacks Strong Attacks

Hard was played pretty much the same as Medium until October 2013 when things got amped up.  Now, weaknesses of the villains change every time you play the game on this mode.  The challenge here, is to determine who is weak to what.  In order to do this, you actually have to watch the animations of the cards in order to know which animation is the highest spell level being cast.

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You’re going to need plenty of magic for this test.

The best way to tackle this challenge is to cast several different spells at your first portal and watch all of the animations.  The correct spell type will show at the highest power level.  If none of the cards are correct, the battle will end.  If even just one card reads, then the battle continues.  This means you have to be quick on your toes, find the right spell type and stick to it for the remainder of the fight.

If you didn’t get it right on your first try, that’s okay, rearrange and cast a whole new set on the next one and you’re sure to find the right type.  You want to try to win the battle in the first two portals as each battle will not last more than three and you want to get that high score.  No one plays Hard mode without the intention of being able to brag about it later.

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Joe teaches new sorcerer Shabman to play. Get her on the Circle Joe!

The Community

My favorite part, and I do mean this, is the community.  During our first trip to the park, which many of you may remember as the day we got engaged, a young lady by the name of Ceili approached as we clumsily tried to play the game.  (Not standing on the circle of power) and asked us how long we had been playing.  We told her, of course, that this was our first day.  She walked over to a nearby barrel and plopped down two large binders.  “How long have you been playing?” we asked hesitantly.  She proceeded to gift us with several of the cards and gave us some tips on the game.  Since then, I’ve joined the Facebook group that she is a part of and have come to find that those who play Sorcerers of the Magic Kingdom are some of the most kind, generous and supportive people I’ve ever had the pleasure of knowing.

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They even made me my own spell book so I can fight villains in style.

That’s the thing about people who play this game.  What they want more than anything is to get you into the game so that you can see how much fun it is.  It’s a game that gets people helping each other, trading cards and having fun around the park.  Want to know more about the group I’m in?  JUST CLICK HERE.

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Play from home…sort of.

Either way, I strongly recommend trying the game out next time you’re in the park.  You can even purchase a home version of it and though it’s not a superb board game, it does make a nice souvenir to remember your time of fighting villains in the Kingdom.

Do you play Sorcerer’s of the Magic Kingdom? If so, what’s your difficulty of choice?  Let me know in the comments down below.  I for one can’t wait to fight me some baddies, next week on our trip!

Most photos here are mine, but several are courtesy of the fantastic Facebook Group: Sorcerer’s of the Magic Kingdom Rebel Alliance.  Thanks guys!!!

For more Disney goodness, check out my Vault Disney page!

7 replies »

  1. I am pinning this to Pinterest for my son to read later. He LOVES this game and we always have to take an hour or two to play it with him on each trip.

  2. So, if several family members are playing will you get different cards? Or will the packs be the same?q

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